Rules, Shmules. Write! by Dean Gloster
W. Somerset
Maugham allegedly said, “There are three rules for writing a novel.
Unfortunately, no one knows what they are.”
He was, of
course, mistaken.
There are
lots of guidelines for writing a novel, and for writing generally, but none of
them are really rules. They all have exceptions.
“Show,
don’t tell.” Really? Showing something, in scene, is powerful, and we do it
for a reason, because it works to move readers. But for less emotionally engaging
stuff, covering it in summary is more efficient and more thoughtful of readers’
time. And for some things an even better approach is to create suspense by
withholding information—to hint and foreshadow and tease, instead of showing or
telling.
“Write
what you know.” Oh, please. Yes, you should write with authority, and should
generally set aside the arrogance that you’re the right person to tell other,
very different people’s lived experience better than they can, especially without
putting in the work. But what about fantasy? Historical fiction? Stories about
death, which we living writers haven’t experienced? What about those stories
that come to us that we absolutely must write, because we’re grappling
with those issues in our own lives? We write them not because we understand,
but because we want to understand. A better guideline is probably: write
what you’re passionate about, think about whether this is your story to tell, and
put in the work.
When I got serious
about writing fiction, I approached it the same way I had gotten through law
school: I typed outlines of a couple dozen craft books on how to write that I’d
read. That gave me a lot of information on craft, and a lot of guidelines
on how to avoid common mistakes.
But when I
read some novels I loved, they went directly against some advice in those craft
books. For example, there are lots of really good reasons not to repeatedly interrupt
the front story of the novel with frequent flashbacks, but essentially every
even-numbered chapter in Holly Black’s The Coldest Girl in Coldtown is a
flashback. And it works wonderfully, because they are gripping, they end in cliff-hangers
of their own creating suspense and tension, and they create a satisfying pattern.
They come at key times: without them we wouldn’t understand or believe the
motives for the protagonist’s next action in the front story.
It’s mostly
helpful to learn basic guidelines of writing craft, especially if you can understand
them as just signposts to deeper wisdom: Engage the reader and don’t give them
extra reasons to put down the book.
But as you’re
writing a first draft, sometimes it’s helpful to let all those guidelines go
and just get that hot first draft on the page, so that you have something to
work with and shape and improve later. My favorite quote on writing is from
Shannon Hale, who reminds herself at that stage “I’m just shoveling sand into a
box so that I can make castles later.”
Whatever
gets words on the page. After all, that was Mark Twain’s advice. He said, “the
first rule is ‘write’, the second rule is ‘write’, and the third rule is ‘write’.
By virtue
of the power vested in me by my literary license, I hereby authorize you to
follow or break the rules—whatever helps you get those words on the page and then
shape them into a reader-engaging story.
I'm in that sand-shoveling stage right now. Great reminders.
ReplyDeleteMe too. I realized in order for my current work to work, I have to age my main character by three years, but that will come after I finish the first draft. Great post, Dean.
ReplyDeleteClever.
ReplyDeleteSolid post Dean!
ReplyDelete